class NiceDualiesPickup extends NiceWeaponPickup; var int MagAmmoRemLeft; var int MagAmmoRemRight; function ShowDualiesInfo(Canvas C){ C.SetPos((C.SizeX - C.SizeY) / 2,0); C.DrawTile( Texture'KillingfloorHUD.ClassMenu.Dualies', C.SizeY, C.SizeY, 0.0, 0.0, 256, 256); } function InitDroppedPickupFor(Inventory Inv){ local NiceDualies dualW; super.InitDroppedPickupFor(Inv); dualW = NiceDualies(Inv); if(dualW != none){ MagAmmoRemLeft = dualW.MagAmmoRemLeft; MagAmmoRemRight = dualW.MagAmmoRemRight; } } defaultproperties { Weight=1.000000 cost=150 BuyClipSize=30 PowerValue=35 SpeedValue=85 RangeValue=35 Description="A pair of custom 9mm handguns." ItemName="Dual 9mms" ItemShortName="Dual 9mms" AmmoItemName="9mm Rounds" AmmoMesh=StaticMesh'KillingFloorStatics.DualiesAmmo' CorrespondingPerkIndex=2 EquipmentCategoryID=1 InventoryType=class'NiceDualies' PickupMessage="You found another 9mm handgun" PickupForce="AssaultRiflePickup" StaticMesh=StaticMesh'KF_pickups_Trip.pistol.double9mm_pickup' CollisionHeight=5.000000 }