class NiceMP7MAmmo extends NiceAmmo; defaultproperties { WeaponPickupClass=class'NiceMP7MPickup' MaxAmmo=200 InitialAmount=50 PickupClass=class'NiceMP7MAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=336,Y1=82,X2=382,Y2=125) ItemName="MP7M bullets" }