class SkinDualCowboyMagnum extends NiceDualMagnum; #exec obj load file="NicePackT.utx" defaultproperties { SkinRefs(0)="NicePackT.Skins1st.Revolver_cmb" PickupClass=class'SkinDualCowboyMagnumPickup' AttachmentClass=class'SkinDualCowboyMagnumAttachment' }