class NiceMachetePickup extends NiceWeaponPickup; defaultproperties { Weight=1.000000 cost=200 PowerValue=35 SpeedValue=56 RangeValue=-20 Description="A machete - commonly used for hacking through brush, or the limbs of ZEDs." ItemName="Machete" ItemShortName="Machete" CorrespondingPerkIndex=4 InventoryType=Class'NicePack.NiceMachete' PickupMessage="You got a machete." PickupSound=Sound'KF_MacheteSnd.Machete_Pickup' PickupForce="AssaultRiflePickup" StaticMesh=StaticMesh'KF_pickups_Trip.melee.machette_pickup' CollisionRadius=28.000000 CollisionHeight=5.000000 }