class SkinDualExecutioner extends NiceDualDeagle; #exec obj load file="NicePackT.utx" defaultproperties { SkinRefs(0)="NicePackT.Skins1st.deagle_cmb" PickupClass=Class'NicePack.SkinDualExecutionerPickup' AttachmentClass=Class'NicePack.SkinDualExecutionerAttachment' }