class SkinGoldenDualDeagle extends NiceDualDeagle; defaultproperties { SkinRefs(0)="KF_Weapons_Gold_T.Weapons.Gold_deagle_cmb" PickupClass=Class'NicePack.SkinGoldenDualDeaglePickup' AttachmentClass=Class'NicePack.SkinGoldenDualDeagleAttachment' }