class NiceBenelliAttachment extends NiceShotgunAttachment; defaultproperties { FireAnims(0)="Fire_Benelli" FireAnims(1)="Fire_Benelli" FireAnims(2)="Fire_Benelli" FireAnims(3)="Fire_Benelli" FireAltAnims(0)="Fire_Benelli" FireAltAnims(1)="Fire_Benelli" FireAltAnims(2)="Fire_Benelli" FireAltAnims(3)="Fire_Benelli" FireCrouchAnims(0)="CHFire_Benelli" FireCrouchAnims(1)="CHFire_Benelli" FireCrouchAnims(2)="CHFire_Benelli" FireCrouchAnims(3)="CHFire_Benelli" FireCrouchAltAnims(0)="CHFire_Benelli" FireCrouchAltAnims(1)="CHFire_Benelli" FireCrouchAltAnims(2)="CHFire_Benelli" FireCrouchAltAnims(3)="CHFire_Benelli" MeshRef="KF_Weapons3rd3_Trip.Benelli_3rd" }