class NiceSaiga12cAmmo extends NiceAmmo; #EXEC OBJ LOAD FILE=KillingFloorHUD.utx defaultproperties { WeaponPickupClass=class'NiceSaiga12cPickup' AmmoPickupAmount=8 MaxAmmo=72 InitialAmount=18 PickupClass=class'NiceSaiga12cAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=451,Y1=445,X2=510,Y2=500) }