class NiceM4M203NadeAmmo extends NiceAmmo; defaultproperties { WeaponPickupClass=class'NiceM4M203Pickup' AmmoPickupAmount=1 MaxAmmo=8 InitialAmount=2 PickupClass=class'NiceM4M203AmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=4,Y1=350,X2=110,Y2=395) ItemName="M203 Grenades" }