class NiceSealSquealAmmo extends NiceAmmo; defaultproperties { AmmoPickupAmount=3 MaxAmmo=24 InitialAmount=6 PickupClass=class'NiceSealSquealAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=4,Y1=350,X2=110,Y2=395) ItemName="SealSqueal Harpoon Bombs" }