class SkinGoldenJudgePistol extends NiceJudgePistol; defaultproperties { TraderInfoTexture=Texture'NicePackT.judge.juj_p_gold_trader' SkinRefs(0)="NicePackT.Judge.kfjudge_gold_cmb" PickupClass=class'SkinGoldenJudgePistolPickup' AttachmentClass=class'SkinGoldenJudgeAttachment' }