class SkinM14EBR2Pro extends NiceM14EBRBattleRifle; #exec obj load file="NicePackT.utx" defaultproperties { SkinRefs(0)="NicePackT.Skins1st.M14_cmb" PickupClass=class'SkinM14EBR2ProPickup' AttachmentClass=class'SkinM14EBR2ProAttachment' }