class NiceAK12Ammo extends NiceAmmo; #EXEC OBJ LOAD FILE=KillingFloorHUD.utx defaultproperties { WeaponPickupClass=class'NiceAK12Pickup' AmmoPickupAmount=30 MaxAmmo=270 InitialAmount=60 PickupClass=class'NiceAK12AmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=336,Y1=82,X2=382,Y2=125) ItemName="5.45x39mm" }