class NiceSVDSAmmo extends NiceAmmo; defaultproperties { WeaponPickupClass=Class'NicePack.NiceSVDSPickup' AmmoPickupAmount=5 MaxAmmo=60 InitialAmount=15 PickupClass=Class'NicePack.NiceSVDSAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=336,Y1=82,X2=382,Y2=125) ItemName="7.62x54mm" }