class NicePKM extends NiceAssaultRifle; defaultproperties { bSemiAutoFireEnabled=False reloadPreEndFrame=0.079000 reloadEndFrame=0.758000 reloadChargeEndFrame=0.858000 reloadMagStartFrame=0.356000 reloadChargeStartFrame=0.805000 MagazineBone="cartridge01" MagCapacity=80 ReloadRate=6.000000 ReloadAnim="Reload" ReloadAnimRate=1.000000 FlashBoneName="tip_1" WeaponReloadAnim="Reload_M14" bHasAimingMode=True IdleAimAnim="Iron_Idle" QuickPutDownTime=0.300000 QuickBringUpTime=0.300000 StandardDisplayFOV=65.000000 SleeveNum=2 TraderInfoTexture=Texture'HMG_T.PKM.PKM_Trader' bIsTier2Weapon=True MeshRef="HMG_A.pkmmesh" SkinRefs(0)="HMG_T.PKM.wpn_pkm" SkinRefs(1)="HMG_T.PKM.wpn_pkm_lenta" SkinRefs(2)="KF_Weapons_Trip_T.hands.hands_1stP_military_cmb" SelectSoundRef="HMG_S.PKM.pkm_draw" HudImageRef="HMG_T.PKM.PKM_Unselected" SelectedHudImageRef="HMG_T.PKM.PKM_selected" PlayerIronSightFOV=65.000000 ZoomedDisplayFOV=32.000000 FireModeClass(0)=class'NicePKMFire' FireModeClass(1)=Class'KFMod.NoFire' PutDownAnim="PutDown" SelectForce="SwitchToAssaultRifle" AIRating=0.550000 CurrentRating=0.550000 bShowChargingBar=True Description="The PKM (Kalashnikov's Machine-gun Modernized) adopted to service in 1969. It is a modernized, product-improved version of the PK (Pulemyot Kalashnikova)." EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000) DisplayFOV=65.000000 Priority=190 CustomCrosshair=11 CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5" InventoryGroup=3 GroupOffset=7 PickupClass=class'NicePKMPickup' PlayerViewOffset=(X=-10.000000,Y=18.000000,Z=-11.000000) BobDamping=5.000000 AttachmentClass=class'NicePKMAttachment' IconCoords=(X1=245,Y1=39,X2=329,Y2=79) ItemName="PKM" TransientSoundVolume=1.250000 }