class Nice9mmFire extends NiceSingleFire; defaultproperties { ProjectileSpeed=21300.000000 maxVerticalRecoilAngle=75 maxHorizontalRecoilAngle=35 StereoFireSound=SoundGroup'KF_9MMSnd.9mm_FireST' DamageType=Class'NicePack.NiceDamType9mm' FireSound=SoundGroup'KF_9MMSnd.9mm_Fire' NoAmmoSound=Sound'KF_9MMSnd.9mm_DryFire' AmmoClass=Class'NicePack.Nice9mmAmmo' }