class NiceSkillDemoVolatile extends NiceSkill abstract; var float safeDistanceMult; var float explRangeMult; var float falloffMult; defaultproperties { safeDistanceMult=0.500000 explRangeMult=1.000000 falloffMult=0.500000 SkillName="Volatile" SkillEffects="Safe range for your explosives is halved and explosion damage experiences smaller fall off." }