class NiceSkillMedicAdrenalineShot extends NiceSkill abstract; var float boostTime; var float minHealth; var float speedBoost, resistBoost; defaultproperties { boostTime=1.000000 minHealth=50.000000 speedBoost=2.000000 resistBoost=1.500000 SkillName="Adrenaline shot" SkillEffects="Wounded players healed by you gain boost in speed (up to 100%) and damage resistance (up to 50%) for one second." }