class NiceMaulerAmmo extends NiceAmmo; defaultproperties { WeaponPickupClass=class'NiceMaulerPickup' AmmoPickupAmount=10 MaxAmmo=80 InitialAmount=20 PickupClass=class'NiceMaulerAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=336,Y1=82,X2=382,Y2=125) ItemName="S.P. Mauler bullets" }