class NiceShotgunPickup extends NiceWeaponPickup; defaultproperties { bBackupWeapon=True Weight=6.000000 cost=200 AmmoCost=15 BuyClipSize=8 PowerValue=70 SpeedValue=40 RangeValue=15 Description="A rugged tactical pump action shotgun common to police divisions the world over. It accepts a maximum of 8 shells and can fire in rapid succession." ItemName="Shotgun" ItemShortName="Shotgun" AmmoItemName="12-gauge shells" CorrespondingPerkIndex=1 EquipmentCategoryID=2 VariantClasses(0)=Class'KFMod.CamoShotgunPickup' InventoryType=Class'NicePack.NiceShotgun' PickupMessage="You got the Shotgun" PickupSound=Sound'KF_PumpSGSnd.SG_Pickup' PickupForce="AssaultRiflePickup" StaticMesh=StaticMesh'KF_pickups_Trip.Shotgun.shotgun_pickup' CollisionRadius=35.000000 CollisionHeight=5.000000 }