class NiceDualDeagleFire extends NiceDualiesFire; defaultproperties { ProjectileSpeed=23500.000000 maxVerticalRecoilAngle=600 maxHorizontalRecoilAngle=300 ShellEjectClass=Class'ROEffects.KFShellEjectHandCannon' FireSoundRef="KF_HandcannonSnd.50AE_Fire" StereoFireSoundRef="KF_HandcannonSnd.50AE_FireST" NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire" DamageType=Class'NicePack.NiceDamTypeDeagle' DamageMin=120 DamageMax=120 Momentum=20000.000000 FireRate=0.34 Spread=250.0 SpreadStyle=SS_Random AmmoClass=Class'NicePack.NiceDualDeagleAmmo' ShakeRotMag=(Z=400.000000) ShakeRotRate=(X=12500.000000,Y=12500.000000) ShakeRotTime=3.500000 ShakeOffsetMag=(Y=1.000000,Z=8.000000) ShakeOffsetTime=2.500000 FlashEmitterClass=Class'ROEffects.MuzzleFlash1stKar' aimerror=40.000000 }