class NiceRandomItemSpawn extends ScrnRandomItemSpawn; defaultproperties { PickupClasses(0)=Class'NicePack.NiceWinchesterPickup' PickupClasses(1)=Class'NicePack.NiceShotgunPickup' PickupClasses(2)=Class'NicePack.NiceBullpupPickup' PickupClasses(3)=Class'NicePack.NiceMagnumPickup' PickupClasses(4)=Class'NicePack.NiceWinchesterPickup' PickupClasses(5)=Class'NicePack.NiceM79Pickup' PickupClasses(8)=Class'NicePack.NiceMAC10Pickup' }