class NiceSCARMK17AssaultRifle extends NiceAK47AssaultRifle; defaultproperties { bSemiAutoFireEnabled=True bBurstFireEnabled=False reloadPreEndFrame=0.175000 reloadEndFrame=0.737500 reloadChargeEndFrame=-1.000000 reloadMagStartFrame=0.300000 reloadChargeStartFrame=-1.000000 MagazineBone="Magazine" MagCapacity=20 ReloadRate=2.966000 WeaponReloadAnim="Reload_SCAR" Weight=8.000000 StandardDisplayFOV=55.000000 SleeveNum=2 TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Scar' bIsTier3Weapon=True MeshRef="KF_Weapons2_Trip.SCAR_Trip" SkinRefs(0)="KF_Weapons2_Trip_T.Rifle.Scar_cmb" SkinRefs(1)="KF_Weapons2_Trip_T.Special.Aimpoint_sight_shdr" SelectSoundRef="KF_SCARSnd.SCAR_Select" HudImageRef="KillingFloor2HUD.WeaponSelect.Scar_unselected" SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Scar" ZoomedDisplayFOV=20.000000 FireModeClass(0)=class'NiceSCARMK17Fire' Description="An advanced tactical assault rifle. Equipped with an aimpoint sight. Fires in semi or full auto with great power and accuracy." DisplayFOV=55.000000 Priority=175 InventoryGroup=4 GroupOffset=4 PickupClass=class'NiceSCARMK17Pickup' PlayerViewOffset=(X=25.000000,Y=20.000000) AttachmentClass=class'NiceSCARMK17Attachment' ItemName="SCAR MK17" }