class NiceMagnumAmmo extends NiceAmmo; defaultproperties { AmmoPickupAmount=6 MaxAmmo=120 InitialAmount=30 PickupClass=class'NiceMagnumAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=338,Y1=40,X2=393,Y2=79) ItemName="44 Magnum bullets" }