class NiceM41AProjectileAmmo extends NiceAmmo; defaultproperties { WeaponPickupClass=Class'NicePack.NiceM41APickup' AmmoPickupAmount=1 MaxAmmo=8 InitialAmount=2 IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=434,Y1=253,X2=506,Y2=292) ItemName="M41A Grenades" }