class NiceKrissMAmmo extends NiceAmmo; defaultproperties { AmmoPickupAmount=33 MaxAmmo=528 InitialAmount=132 PickupClass=Class'NicePack.NiceKrissMAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=336,Y1=82,X2=382,Y2=125) ItemName="45. ACP bullets" }