class NiceM7A3MAmmo extends NiceAmmo; defaultproperties { WeaponPickupClass=Class'NicePack.NiceM7A3MPickup' AmmoPickupAmount=15 MaxAmmo=300 InitialAmount=75 PickupClass=Class'NicePack.NiceM7A3MAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=336,Y1=82,X2=382,Y2=125) ItemName="M7A3 bullets" }