class SkinDualCowboyMagnum extends NiceDualMagnum; #exec obj load file="NicePackT.utx" defaultproperties { SkinRefs(0)="NicePackT.Skins1st.Revolver_cmb" PickupClass=Class'NicePack.SkinDualCowboyMagnumPickup' AttachmentClass=Class'NicePack.SkinDualCowboyMagnumAttachment' }