class SkinGoldenJudgePistol extends NiceJudgePistol; defaultproperties { TraderInfoTexture=Texture'NicePackT.judge.juj_p_gold_trader' SkinRefs(0)="NicePackT.Judge.kfjudge_gold_cmb" PickupClass=Class'NicePack.SkinGoldenJudgePistolPickup' AttachmentClass=Class'NicePack.SkinGoldenJudgeAttachment' }