class NiceMKb42AssaultRifle extends NiceAssaultRifle; defaultproperties { bSemiAutoFireEnabled=False bBurstFireEnabled=True reloadPreEndFrame=0.110000 reloadEndFrame=0.510000 reloadChargeEndFrame=0.670000 reloadMagStartFrame=0.240000 reloadChargeStartFrame=0.560000 MagCapacity=30 ReloadRate=3.000000 ReloadAnim="Reload" ReloadAnimRate=1.000000 WeaponReloadAnim="Reload_M4" Weight=6.000000 bHasAimingMode=True IdleAimAnim="Idle_Iron" StandardDisplayFOV=60.000000 TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_MKB42' bIsTier2Weapon=True MeshRef="KF_Wep_MKB42.MKB42" SkinRefs(0)="KF_Weapons8_Trip_T.Weapons.MKB42_cmb" SelectSoundRef="KF_AK47Snd.AK47_Select" HudImageRef="KillingFloor2HUD.WeaponSelect.MKB42_unselected" SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.MKB42" PlayerIronSightFOV=65.000000 ZoomedDisplayFOV=35.000000 FireModeClass(0)=Class'NicePack.NiceMKb42Fire' FireModeClass(1)=Class'KFMod.NoFire' PutDownAnim="PutDown" SelectForce="SwitchToAssaultRifle" AIRating=0.550000 CurrentRating=0.550000 bShowChargingBar=True Description="German WWII prototype assault rifle. Used by heroes from the Battle of Stalingrad to the present day!" EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000) DisplayFOV=60.000000 Priority=115 CustomCrosshair=11 CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5" InventoryGroup=3 GroupOffset=13 PickupClass=Class'NicePack.NiceMKb42Pickup' PlayerViewOffset=(X=20.000000,Y=18.000000,Z=-6.000000) BobDamping=6.000000 AttachmentClass=Class'NicePack.NiceMKb42Attachment' IconCoords=(X1=245,Y1=39,X2=329,Y2=79) ItemName="MKb42" TransientSoundVolume=1.250000 }