class NiceDeagle extends NiceSingle; defaultproperties { DualClass=Class'NicePack.NiceDualDeagle' reloadPreEndFrame=0.197000 reloadEndFrame=0.682000 reloadChargeEndFrame=-1.000000 reloadMagStartFrame=0.288000 reloadChargeStartFrame=-1.000000 MagCapacity=8 ReloadRate=2.200000 Weight=2.000000 StandardDisplayFOV=60.000000 TraderInfoTexture=Texture'KillingFloorHUD.Trader_Weapon_Images.Trader_Handcannon' bIsTier2Weapon=True MeshRef="KF_Weapons_Trip.Handcannon_Trip" SkinRefs(0)="KF_Weapons_Trip_T.Pistols.deagle_cmb" SelectSoundRef="KF_HandcannonSnd.50AE_Select" HudImageRef="KillingFloorHUD.WeaponSelect.handcannon_unselected" SelectedHudImageRef="KillingFloorHUD.WeaponSelect.handcannon" ZoomedDisplayFOV=50.000000 FireModeClass(0)=Class'NicePack.NiceDeagleFire' AIRating=0.450000 CurrentRating=0.450000 Description=".50 calibre action express handgun. This is about as big and nasty as personal weapons are going to get. But with a 7 round magazine, it should be used conservatively. " EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000) DisplayFOV=60.000000 Priority=100 GroupOffset=11 PickupClass=Class'NicePack.NiceDeaglePickup' PlayerViewOffset=(X=5.000000,Y=20.000000) AttachmentClass=Class'NicePack.NiceDeagleAttachment' IconCoords=(X1=250,Y1=110,X2=330,Y2=145) ItemName="Desert Eagle" bUseDynamicLights=True TransientSoundVolume=1.000000 }