class NiceJudgeBarrelSmoke extends SpeedTrail; var float WaitCount; simulated function Tick(float DeltaTime){ super.Tick(DeltaTime); WaitCount += DeltaTime; if(WaitCount > 1.500000){ mRegen = False; mRegenRange[0]=0.000000; mRegenRange[1]=0.000000; } } defaultproperties { mLifeRange(0)=1.000000 mLifeRange(1)=1.000000 mRegenRange(0)=30.000000 mRegenRange(1)=30.000000 mDirDev=(X=0.100000,Y=0.100000,Z=0.010000) mPosDev=(X=0.000000,Y=0.000000,Z=0.000000) mSpeedRange(0)=50.000000 mSpeedRange(1)=50.000000 mSizeRange(0)=10.000000 mSizeRange(1)=10.000000 mGrowthRate=-10.000000 mColorRange(0)=(A=128) mColorRange(1)=(A=128) LifeSpan=3.000000 }