NicePack/sources/Weapons/Playable/Shotguns/KSG/NiceKSGShotgun.uc

51 lines
1.8 KiB
Ucode

class NiceKSGShotgun extends NiceWeapon;
defaultproperties
{
reloadPreEndFrame=0.126000
reloadEndFrame=0.650000
reloadChargeEndFrame=0.850000
reloadMagStartFrame=0.316000
reloadChargeStartFrame=0.820000
activeSlowdown=0.800000
activeSpeedup=1.300000
ForceZoomOutOnFireTime=0.010000
MagCapacity=12
ReloadRate=3.160000
ReloadAnim="Reload"
ReloadAnimRate=1.000000
WeaponReloadAnim="Reload_KSG"
Weight=7.000000
bHasAimingMode=True
IdleAimAnim="Idle_Iron"
StandardDisplayFOV=65.000000
TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_KSG'
bIsTier2Weapon=True
MeshRef="KF_Wep_KSG_Shotgun.KSG_Shotgun"
SkinRefs(0)="KF_Weapons5_Trip_T.Weapons.KSG_SHDR"
SelectSoundRef="KF_KSGSnd.KSG_Select"
HudImageRef="KillingFloor2HUD.WeaponSelect.KSG_unselected"
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.KSG"
PlayerIronSightFOV=70.000000
ZoomedDisplayFOV=40.000000
FireModeClass(0)=Class'NicePack.NiceKSGFire'
FireModeClass(1)=Class'NicePack.NiceKSGAltFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
AIRating=0.550000
CurrentRating=0.550000
bShowChargingBar=True
Description="An advanced Horzine prototype tactical shotgun. Features a large capacity ammo magazine and selectable tight/wide spread fire modes."
EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
DisplayFOV=65.000000
Priority=100
InventoryGroup=3
GroupOffset=12
PickupClass=Class'NicePack.NiceKSGPickup'
PlayerViewOffset=(X=15.000000,Y=20.000000,Z=-7.000000)
BobDamping=4.500000
AttachmentClass=Class'NicePack.NiceKSGAttachment'
IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
ItemName="HSG-1 Shotgun"
TransientSoundVolume=1.250000
}