NicePack/sources/Weapons/Playable/Shotguns/Moss12/NiceMoss12Ammo.uc

13 lines
367 B
Ucode

class NiceMoss12Ammo extends NiceAmmo;
#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceMoss12Pickup'
AmmoPickupAmount=6
MaxAmmo=60
InitialAmount=16
PickupClass=Class'NicePack.NiceMoss12AmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=451,Y1=445,X2=510,Y2=500)
}