NicePack/sources/Weapons/Playable/AssaultRifles/ASVAL/NiceVALDTAmmo.uc

14 lines
387 B
Ucode

class NiceVALDTAmmo extends NiceAmmo;
#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceVALDTPickup'
AmmoPickupAmount=20
MaxAmmo=300
InitialAmount=75
PickupClass=Class'NicePack.NiceVALDTAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
ItemName="9x39mm"
}