This patch reverts first step of global weapon conversion that would have halted the release of the next version for too long.
5 lines
2.2 KiB
Ucode
5 lines
2.2 KiB
Ucode
class NiceVALDTAssaultRifle extends NiceAssaultRifle;
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defaultproperties
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{
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reloadPreEndFrame=0.121000
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reloadEndFrame=0.477000
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reloadChargeEndFrame=0.748000
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reloadMagStartFrame=0.299000
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reloadChargeStartFrame=0.598000
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MagazineBone="clip"
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MagCapacity=20
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ReloadRate=3.500000
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ReloadAnim="Reload"
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ReloadAnimRate=1.100000
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WeaponReloadAnim="Reload_AK47"
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Weight=5.000000
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bHasAimingMode=True
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IdleAimAnim="Iron_Idle"
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StandardDisplayFOV=65.000000
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SleeveNum=3
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TraderInfoTexture=Texture'ScrnWeaponPack_T.Val.ValDT_Trader'
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bIsTier2Weapon=True
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MeshRef="ScrnWeaponPack_A.ValDTmesh"
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SkinRefs(0)="ScrnWeaponPack_T.VAL.wpn_vss"
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SkinRefs(1)="ScrnWeaponPack_T.VAL.newvss"
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SkinRefs(2)="ScrnWeaponPack_T.VAL.wpn_bullet1_545"
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SkinRefs(3)="KF_Weapons2_Trip_T.hands.BritishPara_Hands_1st_P"
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SelectSoundRef="KF_PumpSGSnd.SG_Select"
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HudImageRef="ScrnWeaponPack_T.VAL.ValDT_unselected"
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SelectedHudImageRef="ScrnWeaponPack_T.VAL.ValDT_selected"
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PlayerIronSightFOV=65.000000
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ZoomedDisplayFOV=32.000000
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FireModeClass(0)=Class'NicePack.NiceVALDTFire'
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FireModeClass(1)=Class'NicePack.NiceVALDTFire'
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PutDownAnim="PutDown"
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SelectForce="SwitchToAssaultRifle"
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AIRating=0.550000
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CurrentRating=0.550000
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bShowChargingBar=True
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Description="The AS VAL (Avtomat Specialnyj Val or Special Automatic Rifle, code name: 'Shaft') is a Soviet designed assault rifle featuring an integrated suppressor. It was developed during the late 1980s by TsNIITochMash (Central Institute for Precision Machine Building) and is used by Russian Spetsnaz special forces and the MVD, FSB and select units of the Russian Army."
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EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
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DisplayFOV=65.000000
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Priority=135
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CustomCrosshair=11
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CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
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InventoryGroup=3
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GroupOffset=7
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PickupClass=Class'NicePack.NiceVALDTPickup'
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PlayerViewOffset=(X=10.000000,Y=10.000000,Z=-5.000000)
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BobDamping=5.000000
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AttachmentClass=Class'ScrnWeaponPack.VALDTAttachment'
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IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
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ItemName="AS 'VAL'"
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TransientSoundVolume=1.250000
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}
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