This patch reverts first step of global weapon conversion that would have halted the release of the next version for too long.
10 lines
291 B
Ucode
10 lines
291 B
Ucode
class NiceM203MGrenadeProjectile extends ScrnM79MGrenadeProjectile;
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function SuccessfulHealMessage()
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{
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if ( ScrnM4203MMedicGun(InstigatorWeapon) != none )
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ScrnM4203MMedicGun(InstigatorWeapon).ClientSuccessfulHeal(HealedPlayers.length, HealedHP);
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}
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defaultproperties
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{
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}
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