This patch reverts first step of global weapon conversion that would have halted the release of the next version for too long.
6 lines
287 B
Ucode
6 lines
287 B
Ucode
class NiceLAWAmmo extends NiceAmmo;
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#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
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defaultproperties
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{
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AmmoPickupAmount=2
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MaxAmmo=20
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InitialAmount=5
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=458,Y1=34,X2=511,Y2=78)
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ItemName="L.A.W Rockets"
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}
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