This patch reverts first step of global weapon conversion that would have halted the release of the next version for too long.
6 lines
325 B
Ucode
6 lines
325 B
Ucode
class NiceTrenchgunAmmo extends NiceAmmo;
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#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceTrenchgunPickup'
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AmmoPickupAmount=6
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MaxAmmo=48
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InitialAmount=24
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=451,Y1=445,X2=510,Y2=500)
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}
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