NicePack/sources/Weapons/Playable/PKM/NicePKM.uc
Anton Tarasenko 12d95e387e Revert weapon conversion
This patch reverts first step of global weapon conversion
that would have halted the release of the next version for too long.
2020-04-17 23:06:41 +07:00

5 lines
1.9 KiB
Ucode

class NicePKM extends NiceAssaultRifle;
defaultproperties
{
bSemiAutoFireEnabled=False
reloadPreEndFrame=0.079000
reloadEndFrame=0.758000
reloadChargeEndFrame=0.858000
reloadMagStartFrame=0.356000
reloadChargeStartFrame=0.805000
MagazineBone="cartridge01"
MagCapacity=80
ReloadRate=6.000000
ReloadAnim="Reload"
ReloadAnimRate=1.000000
FlashBoneName="tip_1"
WeaponReloadAnim="Reload_M14"
bHasAimingMode=True
IdleAimAnim="Iron_Idle"
QuickPutDownTime=0.300000
QuickBringUpTime=0.300000
StandardDisplayFOV=65.000000
SleeveNum=2
TraderInfoTexture=Texture'HMG_T.PKM.PKM_Trader'
bIsTier2Weapon=True
MeshRef="HMG_A.pkmmesh"
SkinRefs(0)="HMG_T.PKM.wpn_pkm"
SkinRefs(1)="HMG_T.PKM.wpn_pkm_lenta"
SkinRefs(2)="KF_Weapons_Trip_T.hands.hands_1stP_military_cmb"
SelectSoundRef="HMG_S.PKM.pkm_draw"
HudImageRef="HMG_T.PKM.PKM_Unselected"
SelectedHudImageRef="HMG_T.PKM.PKM_selected"
PlayerIronSightFOV=65.000000
ZoomedDisplayFOV=32.000000
FireModeClass(0)=Class'NicePack.NicePKMFire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
AIRating=0.550000
CurrentRating=0.550000
bShowChargingBar=True
Description="The PKM (Kalashnikov's Machine-gun Modernized) adopted to service in 1969. It is a modernized, product-improved version of the PK (Pulemyot Kalashnikova)."
EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
DisplayFOV=65.000000
Priority=190
CustomCrosshair=11
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
InventoryGroup=3
GroupOffset=7
PickupClass=Class'NicePack.NicePKMPickup'
PlayerViewOffset=(X=-10.000000,Y=18.000000,Z=-11.000000)
BobDamping=5.000000
AttachmentClass=Class'NicePack.NicePKMAttachment'
IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
ItemName="PKM"
TransientSoundVolume=1.250000
}