NicePack/sources/Weapons/Playable/Pistols/Judge/NiceJudgePistol.uc
Anton Tarasenko 12d95e387e Revert weapon conversion
This patch reverts first step of global weapon conversion
that would have halted the release of the next version for too long.
2020-04-17 23:06:41 +07:00

5 lines
1.8 KiB
Ucode

class NiceJudgePistol extends NiceSingle;
defaultproperties
{
DualClass=Class'NicePack.NiceDualJudgePistol'
reloadPreEndFrame=0.272000
reloadEndFrame=0.790000
reloadChargeEndFrame=-1.000000
reloadMagStartFrame=0.400000
reloadChargeStartFrame=-1.000000
MagCapacity=5
ReloadRate=2.277778
ReloadAnimRate=1.200000
WeaponReloadAnim="Reload_Revolver"
Weight=4.000000
StandardDisplayFOV=60.000000
SleeveNum=6
TraderInfoTexture=Texture'NicePackT.judge.juj_p_trader'
bIsTier2Weapon=True
MeshRef="NicePackA.Judge.judge"
SkinRefs(0)="NicePackT.Judge.kfjudge_cmb"
SkinRefs(1)="NicePackT.Judge.trit_grn_shdr"
SkinRefs(2)="KF_Weapons4_Trip_T.Weapons.Revolver_cmb"
SkinRefs(3)="NicePackT.Judge.jujload"
SkinRefs(4)="NicePackT.Judge.trit_red_shdr"
SkinRefs(5)="NicePackT.Judge.juj_shell_cmb"
SelectSoundRef="NicePackSnd.Judge.judge_draw"
HudImageRef="NicePackT.Judge.juj_p_unsel"
SelectedHudImageRef="NicePackT.Judge.juj_p_sel"
ZoomedDisplayFOV=50.000000
FireModeClass(0)=Class'NicePack.NiceJudgePistolFire'
SelectAnimRate=1.000000
BringUpTime=0.533333
AIRating=0.450000
CurrentRating=0.450000
Description=".50 calibre action express handgun. This is about as big and nasty as personal weapons are going to get. But with a 5 round magazine, it should be used conservatively."
EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
DisplayFOV=60.000000
Priority=100
GroupOffset=13
PickupClass=Class'NicePack.NiceJudgePistolPickup'
PlayerViewOffset=(X=30.000000,Y=20.000000)
AttachmentClass=Class'NicePack.NiceJudgePistolAttachment'
IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
ItemName="Taurus Raging Judge"
bUseDynamicLights=True
TransientSoundVolume=1.000000
}