NicePack/sources/Weapons/Playable/Pistols/MK32/NiceMK23Fire.uc
Anton Tarasenko 12d95e387e Revert weapon conversion
This patch reverts first step of global weapon conversion
that would have halted the release of the next version for too long.
2020-04-17 23:06:41 +07:00

5 lines
774 B
Ucode

class NiceMK23Fire extends NiceSingleFire;
defaultproperties
{
ProjectileSpeed=13000.000000
maxVerticalRecoilAngle=400
maxHorizontalRecoilAngle=200
FireSoundRef="KF_MK23Snd.MK23_Fire_M"
StereoFireSoundRef="KF_MK23Snd.MK23_Fire_S"
NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
DamageType=Class'NicePack.NiceDamTypeMK23Pistol'
DamageMin=55
DamageMax=55
Momentum=18000.000000
FireLoopAnim=
FireEndAnim=
FireRate=0.350000
AmmoClass=Class'NicePack.NiceMK23Ammo'
ShakeRotMag=(Z=290.000000)
ShakeRotRate=(X=10080.000000,Y=10080.000000)
ShakeRotTime=3.500000
ShakeOffsetMag=(Y=1.000000,Z=8.000000)
ShakeOffsetTime=2.500000
BotRefireRate=0.650000
FlashEmitterClass=Class'KFMod.MuzzleFlashMK'
}