NicePack/sources/Weapons/Playable/Pistols/Magnum/NiceDualMagnumFire.uc
Anton Tarasenko 12d95e387e Revert weapon conversion
This patch reverts first step of global weapon conversion
that would have halted the release of the next version for too long.
2020-04-17 23:06:41 +07:00

5 lines
825 B
Ucode

class NiceDualMagnumFire extends NiceDualiesFire;
defaultproperties
{
ProjectileSpeed=22500.000000
maxVerticalRecoilAngle=300
maxHorizontalRecoilAngle=150
ShellEjectClass=None
FireSoundRef="KF_RevolverSnd.Revolver_Fire_M"
StereoFireSoundRef="KF_RevolverSnd.Revolver_Fire_S"
NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
DamageType=Class'NicePack.NiceDamTypeMagnumPistol'
DamageMin=61
DamageMax=61
Momentum=15000.000000
bWaitForRelease=False
FireRate=0.125000
AmmoClass=Class'NicePack.NiceDualMagnumAmmo'
ShakeRotMag=(Z=400.000000)
ShakeRotRate=(X=12500.000000,Y=12500.000000)
ShakeRotTime=3.500000
ShakeOffsetMag=(Y=1.000000,Z=8.000000)
ShakeOffsetTime=2.500000
FlashEmitterClass=Class'ROEffects.MuzzleFlash1stKar'
aimerror=40.000000
}