This patch reverts first step of global weapon conversion that would have halted the release of the next version for too long.
5 lines
382 B
Ucode
5 lines
382 B
Ucode
class NiceBenelliFire extends NiceShotgunFire;
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defaultproperties
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{
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KickMomentum=(X=-45.000000,Z=10.000000)
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ShellEjectClass=Class'ROEffects.KFShellEjectBenelli'
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ShellEjectBoneName="Shell_eject"
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DamageType=Class'NicePack.NiceDamTypeBenelli'
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FireAnimRate=1.000000
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FireRate=0.200000
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AmmoClass=Class'NicePack.NiceBenelliAmmo'
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BotRefireRate=0.200000
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}
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