NicePack/sources/Weapons/Playable/SniperWeapons/Mauler/NiceMaulerTracer.uc
Anton Tarasenko 12d95e387e Revert weapon conversion
This patch reverts first step of global weapon conversion
that would have halted the release of the next version for too long.
2020-04-17 23:06:41 +07:00

5 lines
908 B
Ucode

class NiceMaulerTracer extends KFNewTracer;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter13
UseDirectionAs=PTDU_Right
RespawnDeadParticles=False
UseAbsoluteTimeForSizeScale=True
UseRegularSizeScale=False
ScaleSizeXByVelocity=True
AutomaticInitialSpawning=False
ExtentMultiplier=(X=0.200000)
ColorMultiplierRange=(X=(Min=0.000000,Max=0.000000))
MaxParticles=100
StartSizeRange=(X=(Min=30.000000,Max=30.000000),Y=(Min=3.000000,Max=3.000000))
ScaleSizeByVelocityMultiplier=(X=0.001000)
DrawStyle=PTDS_Brighten
Texture=Texture'Effects_Tex_Steampunk.Steampunk_Tracer'
LifetimeRange=(Min=0.100000,Max=0.100000)
StartVelocityRange=(Z=(Min=10000.000000,Max=10000.000000))
End Object
Emitters(0)=SpriteEmitter'NicePack.NiceMaulerTracer.SpriteEmitter13'
}