This patch reverts first step of global weapon conversion that would have halted the release of the next version for too long.
5 lines
296 B
Ucode
5 lines
296 B
Ucode
class NiceSVDAmmo extends NiceAmmo;
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceSVDPickup'
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AmmoPickupAmount=10
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MaxAmmo=60
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InitialAmount=15
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
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ItemName="7.62x54mm"
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}
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