NicePack/sources/Weapons/Playable/Pistols/Judge/NiceDualJudgePistolAttachment.uc

12 lines
334 B
Ucode

class NiceDualJudgePistolAttachment extends NiceDualiesAttachment;
defaultproperties
{
BrotherMesh=SkeletalMesh'NicePackA.judge.juj_3rd'
mTracerClass=None
mShellCaseEmitterClass=None
MeshRef="NicePackA.Judge.juj_3rd"
bHeavy=True
SplashEffect=Class'ROEffects.BulletSplashEmitter'
CullDistance=5000.000000
}