9 lines
276 B
Ucode
9 lines
276 B
Ucode
// ScrN copy
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class NiceFreezeParticlesDirectional extends NiceFreezeParticlesBase;
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simulated function Trigger(Actor other, Pawn eventInstigator){
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emitters[0].SpawnParticle(1);
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}
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defaultproperties
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{
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Style=STY_Additive
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bHardAttach=True
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bDirectional=True
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}
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