NicePack/sources/Effects/NiceNitroDecal.uc
2020-02-16 19:53:59 +07:00

11 lines
377 B
Ucode

// ScrN copy
class NiceNitroDecal extends ProjectedDecal;
#exec OBJ LOAD FILE=HTec_A.ukx
simulated function BeginPlay(){
if(!level.bDropDetail && FRand() < 0.4)
projTexture = Texture'HTec_A.Nitro.NitroSplat';
super.BeginPlay();
}
defaultproperties
{
bClipStaticMesh=True
CullDistance=7000.000000
LifeSpan=5.000000
DrawScale=0.500000
}