NicePack/sources/Effects/NiceNitroGroundEffect.uc
2020-02-16 19:53:59 +07:00

7 lines
1.5 KiB
Ucode

// ScrN copy
class NiceNitroGroundEffect extends NiceFreezeParticlesDirectional;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ExtentMultiplier=(X=0.000000,Y=0.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.470000
FadeOutStartTime=0.940000
FadeInEndTime=0.300000
MaxParticles=50
StartLocationShape=PTLS_Polar
SpinsPerSecondRange=(X=(Max=0.035000))
StartSpinRange=(X=(Min=-0.200000,Max=0.300000))
SizeScale(0)=(RelativeTime=0.500000,RelativeSize=0.900000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.500000)
StartSizeRange=(X=(Min=15.000000,Max=35.000000),Y=(Min=15.000000,Max=35.000000),Z=(Min=15.000000,Max=35.000000))
InitialParticlesPerSecond=60.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.explosions.DSmoke_2'
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(X=(Min=-85.000000,Max=85.000000),Y=(Min=-85.000000,Max=85.000000))
StartVelocityRadialRange=(Min=-40.000000,Max=40.000000)
End Object
Emitters(0)=SpriteEmitter'NicePack.NiceNitroGroundEffect.SpriteEmitter0'
LifeSpan=5.000000
}